If VersionLessThan 0.9.3
   Message "This mod must be installed by OBMM version 0.9.3 or later to prevent script errors."
   FatalError
EndIf

DontInstallAnyPlugins
DontInstallAnyDataFiles

CopyPlugin "00 BBC OBC IC OC Core\\Better Cities .esp" "Better Cities .esp"
LoadAfter "Better Cities .esp" "Bashed Patch, 0.esp"
LoadAfter "Better Cities .esp" "Bashed Patch.esp"

If DataFileExists "Better Cities Resources.esm"
  CopyDataFile "00 BBC OBC IC Core\\Better Cities .bsa" "Better Cities .bsa"
  ;=============================================================================================
  If DataFileExists "sound\\voice\\Blood&Mud.esp\\Argonier\\F\\BravilTrial_Assault_000327B3_1.mp3"
    ;=============================================================================================
    If DialogYesNo "Nutzt du das Qarl Textures Pack 3 fuer Blood & Mud?"
      CopyDataFile "11 BBC OBC Bravil - Blood and Mud QTP3\\Better Cities - QTP3 for B&M.bsa" "Better Cities - QTP3 for B&M.bsa"
    Else
      CopyDataFile "11 BBC OBC Bravil - Blood and Mud\\Better Cities - B&M.bsa" "Better Cities - B&M.bsa"
    EndIf
    CopyDataFolder "11 BBC OBC Bravil - Blood and Mud\\Meshes" "Meshes" True
    ;=============================================================================================
  Else
    CopyDataFile "11 BBC OBC Bravil - Default\\Better Cities - Bravil Docks.bsa" "Better Cities - Bravil Docks.bsa"
  EndIf
  ;=============================================================================================
  If DataFileExists "Textures\\GP\\Shipyard\\GPShipyardHatch02.dds"
    CopyDataFile "12 BBC OBC Shipyard - Grumblepunk\\Better Cities - Grumblepunk Shipyard.bsa" "Better Cities - Grumblepunk Shipyard.bsa"
  Else
    CopyDataFile "12 BBC OBC Shipyard - Default\\Better Cities - Shipyard.bsa" "Better Cities - Shipyard.bsa"
  EndIf
;=============================================================================================
EndIf
If DataFileExists "Open Cities Resources.esm"
  CopyDataFolder "00 OC Core\\Meshes" "Meshes" True
  CopyDataFolder "00 OC Core\\Textures" "Textures" True
  If DataFileExists "Open Cities Outer Districts.esp"
    CopyDataFolder "13 OC Outer Districts\\Meshes" "Meshes" True
  EndIf
  If DataFileExists "Open Cities New Sheoth.esp"
    CopyDataFolder "14 OC SI New Sheoth\\Meshes" "Meshes" True
  EndIf
EndIf